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Haziran, 2020 tarihine ait yayınlar gösteriliyor

PROJECT END DISSEMINATION VIDEO

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PROJECT END DISSEMINATION VIDEO

Project Plan

https://bubbl.us/NTAxMTI0NC85Njc5MDA2Lzc0N2ZkMWM5MzViMzM3YzQ1ZjExOWI2YmNjZDhmZjUx-X?s=9679006&utm_source=shared-link&utm_medium=link&sh=54ea You can see the project's plan on the link above.

EVALUATOIN OF PROJECT BY QUİZİZZ

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OUR PROJECT NEWS IN YEARLY SCHOOL NEWSPAPER - İBRAHİM CİNKAYA SOCIAL SCIENCES HIGH SCHOOL Ayşen Akgün

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Our Project News has been  published in our school yearly school newspaper. Since our newspaper is  distributed  to all other schools and official institutions , we will have chance to make our project known even in the coming years .

GÜNGÖR ASLAN ANATOLIAN HIGHSCHOOL-Yüksel (VECİHEKUL)

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Yüksel made us a precaution video for COVID 19

CERTIFICATES OF COMPLETION İBRAHİM CİNKAYA SOCIAL SCIENCES HIGH SCHOOL,DENİZLİ Ayşen Akgün

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One of our common work - Creating a story LENA / Yazgul ILGIN / Erzincan High School

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One of our common work - Creating a story LENA

Yazgul ILGIN / Erzincan High School Our Project Photos

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Yazgul ILGIN / Erzincan High School  Our project photos

Güngör Aslan Anatolian HS Mustafa Eren (VeciheKUL)

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Mustafa Eren  and his elder borther  are  playing Mancala . From Güngör Aslan Anatolian School 

Assessment of Knowledge

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Certificate of Completion

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Evaluation of Web 2 Tools and The 21st Century Skills

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Evaluation of the Post Test Results

58.3 % of the participations started to be interested in cult films after the activity we did about the films. Even though the students who don't have much talent in music started to practice music as hobby. They enjoyed compusing their own songs. 70.2% of them said that they parcticed music as hobby. Playing online game wasn't new for this generation but playing online mancala tournaments and board games with partners was very new for most of the students and teachers. 53.6% enjoyed online board games tournaments. A very big percentage of participants got interested in other cultures thanks to Macbeths Project. 89.3% stated that this project improved their foreign language skills. Being able to use English became the most important aim of the project among participants. They also enjoyed learning new web2 tools, creating collaborative products and making new national and international friends. 63.1% of the participants believed that they communicated with foreign partners o

Post Test Results of the Project

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(rock paper scissors game)-Yağmur,vmck

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Roshambo- rock, paper, scissors It was amazing to beat my parents in their childhood game☺️

Thumb war, Melike vmck

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My parents played Thumb War when they were at my age and playing the same game with them was enjoyable.

melike_vmck

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This was the first letter I received from a stranger and thanks to this project...   

Serra vmck

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I had a lot of fun when i made my introduction video on Voki

-VMCK-

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I made this Christmas card under favour of Canva. 

~VMCK~

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VİDEO I made a video using the app called "Filmigo''. This video contains information about covid-19 -Vali Mustafa Cahit kıraç-
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We played codyroby
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  We got our letters from Spain.

About five imaginary characters. All the stories were written collaboratively

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